Articles for category: Initiative

The Forgotten Side-Quests

In video games, there are many side-quests to getting to your primary quest.  They might give you XP (experience) to help in your primary quest (i.e., unit testing, additional coding, etc, etc). We sometimes discard them because – “Bah, when am I going to use this” – but then when we complete the primary quest, we begin the work to go back and clean up our side quests and think – “huh, this would have helped out a lot if I had done it sooner.” Don’t forget the side-quests, they take longer, but they are designed for growth.

Leaders Crave Feedback

They want to know how they are doing. They want to know what they are doing wrong. They want to know where they need to get better. They want to know what to fix. So they crave it, in any form, they want it, all the time – feedback, not validation, not comments, but feedback – how do I get better? Tell me.

February 16, 2024

Greg Thomas

A Barrel of Monkeys

Alone, in the game of a barrel of monkeys, each monkey can accomplish nothing, just lie there flat on the ground waiting for a pickup. Together, they can hold onto each other, lift each other up, and support one another, achieving what neither could do alone. Never doubt what the monkeys can do.