October 11, 2016

Greg Thomas

Accepting the Solution is the easy part

Understanding the solution… Learning the solution… Breaking the solution… That’s the hard part, because now it’s more than blanket acceptance, now it’s learning, growing, questioning, evolving. The worst answer in a newly implemented solution when it breaks. “I don’t know, I never looked into it” Don’t accept the solution, break it down, figure it out, own it, make it yours. Only then should you deploy it.

October 7, 2016

Greg Thomas

The Bulldozer

The Bulldozer has an idea, a vision, a goal and they are not going to let anyone or anything get in their way. They know how to get from A to B and they aren’t about to let anything or anyone stop them. Have a better route? The Bulldozer doesn’t want to hear it, they want to keep on their path. Have a different idea? See above. Want to try something different? See above. Have a question? See above. Bulldozers aren’t looking for ideas and suggestions, they are looking to push everything aside to get what they feel needs to

October 6, 2016

Greg Thomas

When no one Asks Questions

No one grows, no one gets better, no one learns. Whether you’re in school, attending a conference, sitting at the back in a meeting – the questions are what generate the value. Content might be king, storytelling might be the delivery model but questions are the value in any discussion. Feel like you have a stupid question? Good, ignore the chatter, the smirks and ask it. At the end of the day, you made the decision to start the conversation, not to abide by it.

October 4, 2016

Greg Thomas

From Developer to Architect

You start writing code, you start compiling code then you ship code. Rinse and Repeat. Slowly the work being given to you gets bigger and larger, you’re not doing bugs anymore, you’re working on full-scale PBIs, Features, and Releases. At the same time, you start to look back at some of the old code you wrote only to declare – “Holy Hippo Spit what was I drinking when I wrote this”. So you start to put more time into the design, to account for mistakes of the past and make something better for the work that you are now being