April 17, 2025

Greg Thomas

Have Fun With It

There will always be good days and bad ones. But if you’re not having fun with it, with most of it, then why are you doing it?  

April 16, 2025

Greg Thomas

Always the First

I’m install code on linux, running on a Chromebook. I have never programmed on my Chromebook. I have never run commands on Linux. I have no idea what I’m doing. It’s a bunch of firsts that I’m bumbling and stumbling through. And it feels great.

April 16, 2025

Greg Thomas

You See More Than Others

You see what others don’t see. You see the result. You see what could be. You see past the work there is to do and what the value could become. Not everyone can see beyond what is in front of them, the mess, the disaster, the work that has to be done. But you do, you see what could be.

April 15, 2025

Greg Thomas

Signs Everywhere

If you have to put up this many signs to tell people where not to go, you know something is missing in your design. Our phones are not littered with “Don’t click here”, “Don’t touch this button”, or “Don’t do this” – nor are our houses.  If we did this to our software, people would stop using it. If you have to tell people what not to do before they do anything, you might want to rethink your design.  

April 14, 2025

Greg Thomas

Collaboration Not Required

We ask kids to work together to solve problems. We ask kids to play on teams to solve problems. When young adults go get jobs, we ask them to reach out to coworkers for help. When they start their first full-time job, we implore on them to ask questions and bring others into the conversation to resolve issues. Work as a team, be a part of the team and support everyone else. But when it comes to Post Secondary education – “though shall not talk to anyone or ask anyone for help”. I see where everyone is getting confused now