What I admire most about video games, is their resiliency to consistency deliver updates. Maybe I’ve been lucky but when I look at the games I’ve played, and how they are updated I can’t help but think that this is where the time was spent first – on the Updates.
The team figured out the problem they hoped they would have forever.
Pushing out changes and ensuring they don’t impact their customers from using their product during this time.
When something as critical as updating all that you do is an add-on or after thought, the propensity for it to go “Boink” is quite high.