Articles for category: Leadership

Things Will Go Wrong

Your new project, your latest endeavor, the next idea you have. Something will break. Something will not work. Something will blow up in your face (maybe on an important Zoom call). Something will go wrong. It’s life, don’t harp on it if it happens to someone else, don’t let it get you down if it happens to you. Something always goes wrong, move on from it.

February 16, 2023

Greg Thomas

The Distractions to Team Growth

Pointing out what others are doing wrong. Putting energy into what is preventing you from achieving your goals. Lamenting what has happened. Focusing on the negativity. Not putting energy into the development to grow. Not mistakes, not failures, not attempts – but everything above – those are distractions that hurt a team and turn it from something potentially incredible to something that will never reach its full potential. Discard the distractions, because they are just that.

February 13, 2023

Greg Thomas

Leading Devs: What value in a Meeting?

We all have meetings and they aren’t going anywhere. Status meetings, Standup Meetings, Townhall Meetings, Update Meetings, Meetings for the Meetings, Meetings that maybe could have been emails, New Announcement Meetings, Interview Meetings, etc, etc, etc, the list goes on. And when it comes to your team being involved in meetings there are only two questions you should always be asking yourself. Are they getting something out of this meeting? i.e., are they contributing OR are they coding away on something else? Do they know what the follow-up from the meeting is? If you aren’t engaged in a meeting, you’re

February 12, 2023

Greg Thomas

Leading Devs: The Daily Pulse

Developers crank out code. Not by how many lines they do, or how much they get out the door, but by how they design it, test it, debug it, architect it, smoke test it, and compare it against different frameworks, etc, etc, etc. They do all that work to crank out code. When doing all those tasks, developers go into a tunnel (or the cave).  I love working in the cave, my headphones are on (sometimes no music), and I’m just working away focused on those problems because I need to get them done. To crank out code. As a